Created this tiny demo for the In to the Aether game jam. I ended up not being able to spend much time on this but wanted to submit what I was able to make.

Basically the idea is just yr coin that absorbs blobs by running into them and each absorbed blob makes the play character's sprite bigger.

Credit for sprite rotation and scaling code:
https://www.lexaloffle.com/bbs/?tid=38548

Published 2 days ago
StatusPrototype
PlatformsHTML5
Authorwildwookie05
GenreAdventure
Made withPICO-8

Comments

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I love absorbing blobs

I like the premise, and the music is very fun.

Oh extremely good. Feels like one of the minigames in something like Stardew Valley? Sound design is also really bitey and fun. 

Really well done! I ate em up.

This is extremely satisfying to keep getting bigger and bigger.